LEANING TOWERS
an Icehouse game by Geoffrey Globus I'm still playtesting this game so tell me what you think. WHAT YOU NEED · A standard Icehouse stash, one color for each
player SETUP Determine who goes first. |
| Two Examples of Foundations | |
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HOW TO PLAY
BASIC PLACEMENT RULES:
· Each player must place a piece of a different size than the
previous placement. (The first piece placed on the Foundation is not affected
by this rule.)
HOLDING If a player wants to use a piece in a way that is not normally possible that player may choose to Hold that until their next turn. The Held piece must be placed on the player’s next turn unless another piece is Held. If the Held piece is properly placed the player receives a bonus in addition to the normal score. If the piece cannot be properly placed it is forfeited and the player incurs a penalty. Held pieces cannot touch the table. Held pieces may, at a penalty, touch more pieces than their pip count when initially placed.
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SLIPPING Slipping occurs when a newly placed piece slides out of place but does not disturb any other piece, before the next players turn. There is no penalty if the player can place the piece back in its position or into a new position. Slipped pieces cannot be traded for another piece. If the piece cannot be successfully placed it is forfeited, but no point penalty occurs. BREAKING Breaking occurs when a Slipped piece knocks over no more than two other pieces. The player who Breaks forfeits their piece (and any held pieces) incurs a score penalty and must rebuild the broken structure or suffers a Wrecking penalty. WRECKING Wrecking occurs when more than three pieces are disrupted during a placement. The player who Wrecks suffer a penalty and is ejected from the game (but not a Series). If the structure is salvageable then play continues, if not the game ends. BUMPING Bumping is like Wrecking but occurs out of turn. If a player Bumps standard Wrecking rules apply. If a non-player Bumps then no player receives a Wrecking penalty. CLOSING |
| Arrows indicate Held Pieces | |
| SCORING (Score each placement immediately) | ||||
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ENDING THE GAME The game ends as soon as all players run out of pieces, or if the game is Closed or Wrecked. SERIES Play a series of games until one player reaches a predetermined score. |
| Two examples of completed two player games |
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OPTIONAL RULES |
· Each player must place a piece of a different size than the previous placement. (The first piece placed on the Foundation is not affected by this rule.) · If you only have as many stashes as players take two pieces from the players to the left of the first player and set up the foundation as normal, award each of those players 2 points and continue play as normal. |
Visit icehousegames.org or looneylabs.com contact me: games@weirdwireworks.com |